Sounddesign for Movies,
Games and more
Because every medium deserves the sound of cinema
Welcome ! Come in and tell me your story.
I'm Tristan, Sounddesigner from Baden-Württemberg, Germany, in my new founded studio "Sounddesign Stein".
Here you get specialized sounddesign for linear or interactive media as well as dialogue edit, foleys, sound mix or just a little audio restauration.
Wherever you may be, we find the right sound for your project.
The linear sound world
Movie, Series, Audio Dramas
High detailed sounddesign, well placed editing and a mix perfectly balanced and matched to the picture, these are the strenghts of movies and other linear media. For this I use my empirical knowledge from my music and filmsound studies. But beyond the passion to find the perfect sound for your story and bring to life your dramaturgically intention, I always try to build a connection to game audio searching for new tools and techniques to increase efficiency and experience.
Games, Installations, Experiences
Game Audio impresses with the connection of visuals, hearing and haptics and causes a totally different experience out of the direct interaction with sound. Game sound has to motivate, to lead and is crucial for a successful gameplay.
With the experience of work through numerous games, engines and middlewares at the Filmakademie Ludwigsburg
I want to build you a game you feel no difference to the cinematic sound of a good film.
The interactive sound world
Small room, big motivation, large ideas.

Simple, but equipped with everything of modern sound technique you need for the best result, this is there the magic happens. Combined with a constantly growing sound and props library, high sensitive ears, a brain with crazy stuff in it and a cat for emotional support you get the sound you and your story needs to become an experience.











